Settlers of Yore 115 days in Development
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Build 385
Fixes
  • Dungeon doors can now be closed again after being opened, instead of staying open forever.
  • Quest dialogue now shows a turn-in button for every eligible quest an NPC has for you, instead of hiding all but one when you have multiple quests at the same NPC.
  • The inventory detail panel now shows the damage bonus for arrows and other ammo, such as "+1 dmg" or "+2 dmg".
  • Fixed terrain edits on one island sometimes interfering with each other when made in quick succession.
  • Removing land now correctly excludes tiles that players are standing on from the preview and confirmation count, matching how removal actually works.
  • Fixed inland pond corners showing opaque water tiles that blocked the water reflection effect underneath.
  • You can no longer place a bridge section on a tile where a player is currently standing.
  • Fixed a rare timing issue where a newly placed bridge could go live while a player was still standing on its cell.
  • Fixed bridges sometimes being impossible to start horizontally next to a cliff side or pond bank.
  • Fixed bridges built out over water sometimes being impossible to extend past the first section.
  • Fixed bridges built off a pond's north bank being unwalkable from the north side.
  • Rare items stored in house chests now correctly show up in your rares collection on your playercard, instead of disappearing.
Inventory & Building
  • Refunds for removed bridge sections now always return exactly the items that were originally used to build them.